“Our dreams are a second life.” ~Gerard de Nerval
By Cat Boccaccio.
We have all heard of Motion Capture, or MoCap animations, where a presumably willing human attaches multiple devices to their body for the purposes of duplicating natural moves (to a computer program) to convert to dance and other animations. In this episode of Drax Despres’ World Makers series of machinimas, we’re drawn into the world of Brit Abramelin Wolfe and his venerable but always cutting edge inworld store, Abranimations.
I have to say I admire Mr Wolfe’s dedication (not to mention the financial commitment) to the products he sells. He and his wife create their huge variety of animations, gadgets and toys, including novelty avatars, from their home in Edinburgh. We get a peek into the optical motion capture studio and a glimpse of Ms Wolfe industriously creating her “Patch Pig” avatar.
If longevity equals success, Abranimations is doing a booming business. It was the place I purchased my very first dance eons ago, called “Dance Floor Seduction”, a snaky little item that I still play with. And there was a freebie board, where I think I scored a pair of ice skates and snowball throwing animation (yes, and they are still there!). Ah, memories.
Commerce is important, but like most who have successfully immersed themselves in Second Life, there are other, more deeply felt attractions for Abramelin – one is that it is just “fun”, but there is also his ongoing awe of the place. Second Life as a home to the imagination.
“Second Life for me is mostly about creativity… and seeing other people’s creations. There’s nothing I love more than occasionally flying onto mainland and seeing the stuff people have made. Some of it is beautiful, some of it is just strange.”
As usual, Draxtor captures both the beautiful and the strange, in the 6th episode of The Drax Files: